that might have the possibility of being unfair to those who pledged $5,000 for the chimera level?
i think it's also a matter of resources - if it was made that cheap and 1,000 players opted for it, logistically they would have to spend so much time creating them all, that the game itself would be delayed
same goes for offering armor, weapon, relic etc Design Experiences for $100
not to mention the fact that it would probably be a losing proposition financially - $100 would usually get you 2 hours (if that) of an experienced graphic designers talents - will take considerably longer than that i think to bring most of DE's through the entire cycle of concept, prototypes and then final rendition