Nice to see you have female avatars up and running, not leaving it until the games released to add em in like some other games...
- Snipehunter
Nice to see you have female avatars up and running, not leaving it until the games released to add em in like some other games...
'Game over man,...game over.'
Posted By Snipehunter at 11:21 PM - Thu Jun 20 2019
I see it automatically filled in the gender of the person that you had met in the knowledge field but not the tribe. If the tribe is obvious, will it fill in or will you need someone to tell you that it is Dras or whatever?
Indeed! Anything that you can "obviously" infer (or misconstrue, in the case of disguises) will be added to your knowledge base. I'm pretty sure that's even already in and just buggy right now, actually.
How will it handle hybrids? I don't know if there will be any in at launch, but eventually there will be people who do not fit neatly into a label. How will the social and other systems handle them?
Been following the game for a while and I don't usually talk much in here but Im happy to see improvements. More of the inside look into what's going on around the company. Its good and reassuring. Keep it up SBS!
Awesome, I love the share, but so many questions lol...
Let me limit myself... First I want to say I really like the fact that initially no one has a nameplate hovering over their heads until you've met them in conversation. I think this system is great so that if you see someone on the horizon and decide you want to sneak up on/around them then you don't have a nameplate unless you know them.
I'm very curious about the introduction system that was displayed. I get that this is just an early stage test, but I'm curious that if you want to use an assumed identity, is that going to be a 'setting' in the journal screen?
or will it appear as a conversation option, assuming you have multiple (forged?) identity papers?
Posted By Snipehunter at 2:30 PM - Fri Jun 21 2019
We haven't implemented the feature yet, but you will also be able to select something from your knowledge base and put it into chat as a token so that you can share knowledge with anyone who can hear you.
Is this the teaching skill? or will that be something different
Everyone wants to be a beast, until it's time to do what beasts do.
Will there be a field to add your own knowledge of the character gained from other players? And can it be made official for example if their disguise is a female but their real character is a male can you infer that and put an override in?
4/21/2016
Yernero, from what they told us, you can give information just by talking with players/NPCs. And you can not change that yourself by editing it.
I say this from what I know, so I might not know some details.
Respect and trust!
The trick is that there is a separation between what you know, and what your character knows that we very much want to preserve, so as to prevent folks from simply "looking up the answers online" as a way to play. While you could definitely learn something outside of the game, say learning that your friend has created an alter-ego for their character that is a female disguise, unless your character penetrates that disguise to realize said female is actually their male friend, your character can't act on that knowledge.
However, your friend can give you the knowledge of his identity by dragging the knowledge of their identity into their chat with you. (This isn't teaching, this just sharing simple knowledge) When they do, your character will instantly gain the knowledge and can make inferences like "Oh this character in front of me is actually my friend in a disguise" which are then presented to you the player in various ways. Penetrating a disguise usually adds a (your "real" name) call out after your false identity's name in its name plate, for example. From there it would be up to you to act on that knowledge if you wanted.
As you talk to NPCs, they will also share their knowledge this way. So when an NPC tells you that "Lawhey lives next to the Wheel of Cheese Inn" you will gain the knowledge that Lawhey lives in this settlement, next to an inn named the wheel of cheese. If you didn't already know the wheel of cheese inn existed, you'd also gain knowledge that it existed. However, in either case the knowledge is incomplete. You don't yet know where Lawhey's house is. Which side of hte inn is it next to, for example? You likewise, if you had never heard of the inn before, don't where it is except in the settlement of the NPC you spoke to.
Further conversation could clear that up. You could "Ask about" the inn, for example, by selecting ask from the dialog choices and dragging in the knowledge of the inn that you posses. In response, the NPC might then share basic directions like, "Oh yeah, it's down main street, about 500 meters south of here, at the corner. Just head down the street, you can't miss it." And now your character knows that it's on main street on a corner, and has a general sense of where in the settlement it is.
In essence, knowledge is a commodity that can be gained and then traded. And nothing says it has to be traded for free. If someone asks you where Lawhey is, there's nothing to stop you from, for example, suggesting that you'd remember more clearly for a few coins...
Hope that helps! :)
Is the placeholder chat we see in the video the same ("say"/"whisper") chat players use to chat? In other words can a character hear the the information that another character discusses when he is nearby? If I stood next to Awacera while she introduced herself to Binald and asked about Acalawa Travatsi would I also gain the knowlede about Binald's name and that Acalawa is female. (Btw: It says "I know them, they're a female". Wouldn't it be "I know her, she is a female"?)
Took me a while to find this, kudos to Focii for the excellent Shiny Compendium.
Will these dialogues be used for some player to player interactions in order to convey this knowledge commodity?
Or as you say will it be via drag and drop or both? The situation I'm thinking of is reporting being attacked. You may need to tell a PC or NPC about this but either way the 'knowledge' needs to reach somebody capable of generating the bounty token or the first thread of an investigation in the case of theft etc.
Thanks for the quality shiny Snipehunter. Hope to see more stuff like this here.
Baldrin 'Goat Lord' Hammerfist