10 January

The Settlers of Elyria Event Update

By AshKain

My Elyrian friends

I hope you all had a wonderful holiday and new years filled with good times and good people. As promised, I wanted to take some time to speak with you about our plans for the Settlers of Elyria event, and what that means for future events and website features.

Let me start with talking about what we are working on. First, we are addressing the fundamental issue with why Settlers buckled under load. This is in part an architectural problem, and part a design problem. We are fixing this issue now that it is well understood. Second, several other bugs did manifest due to planning and testing that turned out to be incomplete. We are working on these, as well as the necessary quality control. Finally, with our added UX and UI team members, we are exploring improvements to the Domain and Settlement Selection map. We are doing all of this so that when we re-launch the event we are delivering work of a higher caliber and quality.

With that said, this means our original product plan for the website and web features has taken a scheduling hit. This is not at all insurmountable, but it means the web team needs to continue planning carefully. As a studio, our main focus is building toward our Pre-Alpha. I am helming our efforts when it comes to online experiences, outside of the game, which means I’m focused on building tools and experiences for all of our backers to be a part of the story and legend of Chronicles of Elyria while the core game team focuses on the Pre-Alpha.

I look forward to sharing more details about future events, as well as progress on Settlers in the very near future. It is important that we show you, rather than tell you, we are making progress. So my next update will be when we can show you the efforts we have made, and the great results of our hard work.

With that, I’ll take my leave, and get back to work.

P.S. thank you all for the warm welcome. :)